Balance
Feral
Guardian
Restoration

No Points

Druid

31 Points Left

Rake

Active Ability

Requires Cat Form

Rake the target for Bleed damage and additional Bleed damage over 15 seconds.

Awards 1 combo point.

Frenzied Regeneration

Active Ability

Requires Bear Form

Heals you for 20% health over 3 seconds.

Rejuvenation

Active Ability

Heals the target over 12 seconds.

Granted by selecting Restoration specialization

Starfire

Active Ability

Call down a burst of energy, causing Arcane damage to the target, and a small amount of Arcane damage to all other enemies within 8 yards.

Thrash

Active Ability

Requires Bear Form, Cat Form

Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form.

0/2

Improved Barkskin

Passive

Barkskin duration increased by 2/4 seconds.

Swiftmend

Active Ability

Consumes a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for a large amount.

Granted by selecting Restoration specialization

Starsurge

Active Ability

Launch a surge of stellar energies at the target, dealing Astral damage, and empowering the damage bonus of any active Eclipse for its duration.

Rip

Active Ability

Requires Cat Form

Finishing move that causes Bleed damage over time. Lasts longer per combo point.

Swipe

Active Ability

Requires Bear Form, Cat Form

Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form.

Improved Frenzied Regeneration [NNF]

Passive

Frenzied Regeneration and Barkskin increase all healing received by 20%.

Remove Corruption

Passive

Nature's Cure now also removes all Curse and Poison effects on the target.

ShapeshiftMoonkin Form

Active Ability

Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects.

The act of shapeshifting frees you from movement impairing effects.

Maim

Active Ability

Requires Cat Form

Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point.

0/3

Increased Armor and Physical Damage [NNF]

Passive

Armor and Physical damage dealt increased by 2/4/6%.

Ironfur

Active Ability

Requires Bear Form

Increases armor for 7 seconds.

0/3

Increased Healing and Magic Damage [NNF]

Passive

Healing and Magic damage dealt increased by 2/4/6%.

Hibernate

Active Ability

Forces the enemy target to sleep for up to 40 seconds. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

0/2

Feline Swiftness

Passive

Movement speed increased by 8/15%.

Requires at least 8 Druid Points

Skull Bash

Active Ability

Requires Bear Form, Cat Form

You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 4 seconds.

Requires at least 8 Druid Points

0/2

Thick Hide

Passive

Reduces all damage taken by 3/6%.

Requires at least 8 Druid Points

Wild Charge

Active Ability

Grants a movement ability that varies by shapeshift form.

Mutually exlusive with Tiger Dash

Requires at least 8 Druid Points

Tiger Dash

Active Ability

Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 seconds.

Mutually exlusive with Wild Charge

Requires at least 8 Druid Points

0/2

Increased Healing & Healing Taken [NNF]

Passive

Healing done and healing taken increased by 3/6%.

Requires at least 8 Druid Points

Cyclone

Active Ability

Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 seconds. Only one target can be affected by your Cyclone at a time.

Requires at least 8 Druid Points

0/2

Astral Influence

Passive

Increases the range of all your abilities by 3/5 yards.

Requires at least 8 Druid Points

Tireless Pursuit

Passive

For 2 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed.

Requires at least 8 Druid Points

Soothe

Active Ability

Soothes the target, dispelling all Enrage effects.

Requires at least 8 Druid Points

Sunfire

Active Ability

A quick beam of solar light burns the enemy for a small amount of Nature damage and then an additional Nature damage over 12 seconds.

Requires at least 8 Druid Points

Typhoon

Active Ability

Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and dazing them for 6 seconds. Usable in all shapeshift forms.

Requires at least 8 Druid Points

Primal Fury

Passive

When you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect.

Requires at least 8 Druid Points

Ursoc's Endurance [NNF]

Passive

When you use Barkskin or Survival Instincts, absorb a small amount of damage over 8 seconds.

Requires at least 8 Druid Points

Stampeding Roar

Active Ability

Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 seconds.

Requires at least 8 Druid Points

Wild Growth

Active Ability

Heals up to 5 injured allies within 30 yards of the target over 7 seconds. Healing starts high and declines over the duration.

Requires at least 8 Druid Points

Improved Sunfire [NNF]

Passive

Sunfire now applies its damage over time effect to all enemies within 8 yards.

Requires at least 8 Druid Points

Incapacitating Roar

Active Ability

Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 seconds. Damage will cancel the effect.

Mutually exlusive with Mighty Bash

Requires at least 20 Druid Points

Mighty Bash

Active Ability

Invokes the spirit of Ursoc to stun the target for 4 seconds. Usable in all shapeshift forms.

Mutually exlusive with Incapacitating Roar

Requires at least 20 Druid Points

0/2

Ursine Vigor

Passive

For 4 sec after shifting into Bear Form, your health and armor are increased by 15/30%.

Requires at least 20 Druid Points

0/3

Lycara's Teachings [NNF]

Passive

You gain 1/2/3% of a stat based on your current form.

No Form: Haste
Cat Form: Critical Strike
Bear Form: Versatility
Moonkin Form: Mastery

Requires at least 20 Druid Points

Improved Rejuvenation [NNF]

Passive

Rejuvenation's duration is increased by 3 seconds.

Requires at least 20 Druid Points

Mass Entanglement

Active Ability

Roots the target and all enemies within 15 yards in place for 30 seconds. Damage may interrupt the effect. Usable in all shapeshift forms.

Mutually exlusive with Ursol's Vortex

Requires at least 20 Druid Points

Ursol's Vortex

Active Ability

Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms.

Mutually exlusive with Mass Entanglement

Requires at least 20 Druid Points

0/2

Well-Honed Instincts

Passive

When you fall below 40% health, you cast Frenzied Regeneration, up to once every 120/90 seconds.

Requires at least 20 Druid Points

Improved Stampeding Roar [NNF]

Passive

Cooldown of Stampeding Roar reduced by 60 seconds.

Requires at least 20 Druid Points

Renewal

Active Ability

Instantly heals you for 30% of maximum health. Usable in all shapeshift forms.

Requires at least 20 Druid Points

Innervate

Active Ability

Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 10 seconds.

Requires at least 20 Druid Points

Furor

Passive

When you shift into a form you haven't been in for 20 sec, abilities cost no Rage, Energy, Astral Power, or Mana for 4 seconds.

Requires at least 20 Druid Points

Heart of the Wild

Active Ability

Abilities not associated with your chosen specialization are substantially empowered for 45 seconds.

Requires at least 20 Druid Points

Nature's Vigil

Active Ability

1.5 min cooldownInstant

For 20 sec, all single-target healing and damage spells and abilities also heal a nearby friendly target based on the amount done, 20% for heals, 40% for damage spells.

Requires at least 20 Druid Points

No Points

Restoration

30 Points Left

Lifebloom

Active Ability

Heals the target over 15 seconds. When Lifebloom expires or is dispelled, the target is instantly healed.

May be active on one target at a time.

Efflorescence

Active Ability

Grows a healing blossom at the target location, restoring a small amount of health to three injured allies within 10 yards every 2 seconds for 30 seconds. Limit 1.

Nature's Swiftness

Active Ability

Your next Regrowth, Rebirth, or Entangling Roots is instant, free, castable in all forms, and heals for an additional 100%.

Omen of Clarity

Passive

Your healing over time from Lifebloom has a 4% chance to cause a Clearcasting state, making your next Regrowth cost no mana.

0/2

Improved Lifebloom

Passive

Lifebloom is now treated as 1/2 additional Restoration heal over time effect(s) for Mastery: Harmony.

0/2

Improved Nature's Swiftness [NNF]

Passive

Nature's Swiftness cooldown is reduced by 10/20 seconds.

Ironbark

Active Ability

The target's skin becomes as tough as Ironwood, reducing damage taken by 20% for 12 seconds.

Improved Wild Growth [NNF]

Passive

Wild Growth heals 1 additional target.

0/2

Improved Regrowth [NNF]

Passive

Regrowth's initial heal has a 20/40% increased chance for a critical effect if the target is already affected by Regrowth.

0/2

Improved Ironbark [NNF]

Passive

Ironbark cooldown is reduced by 10/20 seconds.

0/2

Unstoppable Growth

Passive

Wild Growth's healing falls off 15/30% less over time.

Requires at least 8 Restoration Points

Tranquility

Active Ability

Heals all allies within 40 yards 8 seconds. Each heal heals the target for a small amount over 8 sec, stacking.

Healing increased by 100% when not in a raid.

Requires at least 8 Restoration Points

0/2

Ysera's Gift

Passive

Heals you for 2/4% of your maximum health every 5 seconds. If you are at full health, an injured party or raid member will be healed instead.

Requires at least 8 Restoration Points

Nourish

Active Ability

Heals a friendly target. Receives triple bonus from Mastery: Harmony.

Requires at least 8 Restoration Points

Soul of the Forest

Passive

Swiftmend increases the healing of your next Regrowth or Rejuvenation by 200%, or your next Wild Growth by 75%.

Requires at least 8 Restoration Points

0/2

Inner Peace

Passive

Reduces the cooldown of Tranquility by 30/60 seconds.

While channeling Tranquility, you take 20% reduced damage and are immune to knockbacks.

Requires at least 8 Restoration Points

Cultivation

Passive

When Rejuvenation heals a target below 60% health, it applies Cultivation to the target, healing them for a small amount over 6 seconds.

Requires at least 8 Restoration Points

Improved Tranquility and Wild Growth [NNF]

Passive

Increases healing done by Tranquility and Wild Growth based on the current health of the target. Lower health targets are healed for more.

Requires at least 8 Restoration Points

Cenarion Ward

Active Ability

Protects a friendly target for 30 seconds. Any damage taken will consume the ward and heal the target over 8 seconds.

Mutually exlusive with Abundance

Requires at least 8 Restoration Points

Abundance

Passive

For each Rejuvenation you have active, Regrowth's cost is reduced by 6% and critical effect chance is increased by 6%.

Mutually exlusive with Cenarion Ward

Requires at least 8 Restoration Points

0/2

Stonebark

Passive

Ironbark increases healing from your heal over time effects by 10/20%.

Requires at least 8 Restoration Points

Spring Blossoms

Passive

Each target healed by Efflorescence is healed for a small amount of additional healing over 6 seconds.

Mutually exlusive with Overgrowth

Requires at least 20 Restoration Points

Overgrowth

Active Ability

Apply Lifebloom, Rejuvenation, Wild Growth, and Regrowth's heal over time effect to an ally.

Mutually exlusive with Spring Blossoms

Requires at least 20 Restoration Points

Rampant Growth

Passive

Regrowth heals for more over its duration, and its healing over time effect also applies to the target of your Lifebloom.

Requires at least 20 Restoration Points

Autumn Leaves

Passive

Rejuvenation's duration is increased by 1 sec, and it heals for an additional amount when it is your only heal over time on the target.

Requires at least 20 Restoration Points

Grove Tending

Passive

Swiftmend heals the target for over 9 seconds.

Requires at least 20 Restoration Points

Invigorate

Active Ability

45 sec cooldownInstant

Your heal over time effects on the target complete their healing 100% faster.

Mutually exlusive with Memory of the Mother Tree

Requires at least 20 Restoration Points

Memory of the Mother Tree

Passive

Wild Growth has a 40% chance to cause your next Rejuvenation or Regrowth to apply to 3 additional allies within 20 yards of the target.

Mutually exlusive with Invigorate

Requires at least 20 Restoration Points

Germination

Passive

You can apply Rejuvenation twice to the same target.

Rejuvenation's duration is increased by 2 seconds.

Requires at least 20 Restoration Points

ShapeshiftIncarnation: Tree of Life

Active Ability

Shapeshift into the Tree of Life, increasing healing done by 15%, increasing armor by 120%, and granting protection from Polymorph effects. Functionality of Rejuvenation, Wild Growth, Regrowth, and Entangling Roots is enhanced. Lasts 30 seconds.

You may shapeshift in and out of this form for its duration.

Mutually exlusive with Convoke the Spirits

Requires at least 20 Restoration Points

Convoke the Spirits

Active Ability

Call upon the Druidic ancestors for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 seconds.

You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form.

Mutually exlusive with Incarnation: Tree of Life

Requires at least 20 Restoration Points

Improved Innervate [NNF]

Passive

If you cast Innervate on somebody else, you gain its effect at 50% effectiveness.

Passive: Mana regeneration increased by 5%.

Requires at least 20 Restoration Points

Adaptive Swarm

Active Ability

Command a swarm that heals or deals Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%.

Upon expiration, finds a new target, preferring to alternate between friend and foe up to 3 times.

Requires at least 20 Restoration Points

Photosynthesis

Passive

While your Lifebloom is on yourself, your periodic heals heal 20% faster.

While your Lifebloom is on an ally, your periodic heals on them have a 4% chance to cause it to bloom.

Mutually exlusive with The Dark Titan's Lesson

Requires at least 20 Restoration Points

The Dark Titan's Lesson

Passive

You may Lifebloom two targets at once.

Mutually exlusive with Photosynthesis

Requires at least 20 Restoration Points

Circle of Life and Death

Passive

Your damage over time effects deal their damage in 25% less time, and your healing over time effects in 15% less time.

Requires at least 20 Restoration Points

Improved Incarnation and Convoke [NNF]

Passive

Shifting out of Incarnation before it expires ends the effect and refunds a portion of its cooldown.

Convoke the Spirits has an increased chance to use an exceptional spell or ability.

Requires at least 20 Restoration Points

Ephemeral Incarnation

Passive

Every 3 casts of Swiftmend grants you Incarnation: Tree of Life for 9 seconds.

Requires at least 20 Restoration Points

Flourish

Active Ability

Extends the duration of all of your heal over time effects on friendly targets within 60 yards by 8 sec, and increases the rate of your heal over time effects by 100% for 8 seconds.

Mutually exlusive with Verdant Infusion

Requires at least 20 Restoration Points

Verdant Infusion

Passive

Swiftmend no longer consumes a heal over time effect, and extends the duration of your heal over time effects on the target by 8 seconds.

Mutually exlusive with Flourish

Requires at least 20 Restoration Points

Vision of Unending Growth

Passive

Rejuvenation healing has a 2% chance to create a new Rejuvenation on a nearby target.

Requires at least 20 Restoration Points

Baseline Abilities

All maximum level Druids will have access to these abilities.

They are earned through leveling and do not require you to spend talent points to have them.

Aquatic Form

Passive

Your Travel Form increases your swim speed by 100% and allows you to breathe underwater.

Barkskin

Active Ability

Your skin becomes as tough as bark, reducing all damage you take by 20% and preventing damage from delaying your spellcasts. Lasts 8 seconds.

Usable while stunned, frozen, incapacitated, feared, or asleep, and in all shapeshift forms.

ShapeshiftBear Form

Active Ability

Shapeshift into Bear Form, increasing armor by 220% and Stamina by 25%, granting protection from Polymorph effects, and increasing threat generation.

The act of shapeshifting frees you from movement impairing effects.

ShapeshiftCat Form

Active Ability

Shapeshift into Cat Form, increasing auto-attack damage by 40%, movement speed by 30%, granting protection from Polymorph effects, and reducing falling damage.

The act of shapeshifting frees you from movement impairing effects.

Dash

Active Ability

Shift into Cat Form and increase your movement speed by 60% while in Cat Form for 10 seconds.

Entangling Roots

Active Ability

Roots the target in place for 30 seconds. Damage may cancel the effect.

Ferocious Bite

Active Ability

Requires Cat Form

Finishing move that causes Physical damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%.

Flight Form

Passive

Your Travel Form allows you to fly and increases your movement speed by 150%.

Growl

Active Ability

Requires Bear Form

Taunts the target to attack you.

Mark of the Wild

Active Ability

Increases the target's speed and critical strike chance by 3% and reduces their magic damage taken by 3% for 60 minutes.

If the target is in your party or raid, all party and raid members will be affected.

Moonfire

Active Ability

A quick beam of lunar light burns the enemy for a small amount of Arcane damage and then additional Arcane damage over 16 seconds.

Prowl

Active Ability

Shift into Cat Form and enter stealth.

Rebirth

Active Ability

Returns the spirit to the body, restoring a dead target to life with 100% health and at least 20% mana. Castable in combat.

Regrowth

Active Ability

Heals a friendly target and deals additional healing over 12 seconds.

Revive

Active Ability

Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Not castable in combat.

Shred

Active Ability

Requires Cat Form

Shred the target, causing Physical damage to the target.

Awards 1 combo point.

Teleport: Moonglade

Active Ability

Teleport to the Moonglade.

Casting Teleport: Moonglade while in Moonglade will return you back to near your departure point.

ShapeshiftTravel Form

Active Ability

Shapeshift into a travel form appropriate to your current location, increasing movement speed on land, in water, or in the air, and granting protection from Polymorph effects.

The act of shapeshifting frees you from movement impairing effects.

Wrath

Active Ability

Hurl a ball of energy at the target, dealing Nature damage.

Restoration Specialization

Selecting Restoration specialization will also grant you this ability.

Nature's Cure

Active Ability

Cures harmful effects on the friendly target, removing all Magic effects.

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