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31 Points Left
Active Ability
Requires Cat Form
Rake the target for Bleed damage and additional Bleed damage over 15 seconds.
Awards 1 combo point.
Active Ability
Requires Bear Form
Heals you for 20% health over 3 seconds.
Active Ability
Heals the target over 12 seconds.
Granted by selecting Restoration specialization
Active Ability
Call down a burst of energy, causing Arcane damage to the target, and a small amount of Arcane damage to all other enemies within 8 yards.
Active Ability
Requires Bear Form, Cat Form
Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form.
Passive
Barkskin duration increased by 2/4 seconds.
Active Ability
Consumes a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for a large amount.
Granted by selecting Restoration specialization
Active Ability
Launch a surge of stellar energies at the target, dealing Astral damage, and empowering the damage bonus of any active Eclipse for its duration.
Active Ability
Requires Cat Form
Finishing move that causes Bleed damage over time. Lasts longer per combo point.
Active Ability
Requires Bear Form, Cat Form
Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form.
Passive
Frenzied Regeneration and Barkskin increase all healing received by 20%.
Passive
Nature's Cure now also removes all Curse and Poison effects on the target.
Active Ability
Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects.
The act of shapeshifting frees you from movement impairing effects.
Active Ability
Requires Cat Form
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point.
Passive
Armor and Physical damage dealt increased by 2/4/6%.
Active Ability
Requires Bear Form
Increases armor for 7 seconds.
Passive
Healing and Magic damage dealt increased by 2/4/6%.
Active Ability
Forces the enemy target to sleep for up to 40 seconds. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Passive
Movement speed increased by 8/15%.
Requires at least 8 Druid Points
Active Ability
Requires Bear Form, Cat Form
You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 4 seconds.
Requires at least 8 Druid Points
Passive
Reduces all damage taken by 3/6%.
Requires at least 8 Druid Points
Active Ability
Grants a movement ability that varies by shapeshift form.
Mutually exlusive with Tiger Dash
Requires at least 8 Druid Points
Active Ability
Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 seconds.
Mutually exlusive with Wild Charge
Requires at least 8 Druid Points
Passive
Healing done and healing taken increased by 3/6%.
Requires at least 8 Druid Points
Active Ability
Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 seconds. Only one target can be affected by your Cyclone at a time.
Requires at least 8 Druid Points
Passive
Increases the range of all your abilities by 3/5 yards.
Requires at least 8 Druid Points
Passive
For 2 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed.
Requires at least 8 Druid Points
Active Ability
Soothes the target, dispelling all Enrage effects.
Requires at least 8 Druid Points
Active Ability
A quick beam of solar light burns the enemy for a small amount of Nature damage and then an additional Nature damage over 12 seconds.
Requires at least 8 Druid Points
Active Ability
Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and dazing them for 6 seconds. Usable in all shapeshift forms.
Requires at least 8 Druid Points
Passive
When you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect.
Requires at least 8 Druid Points
Passive
When you use Barkskin or Survival Instincts, absorb a small amount of damage over 8 seconds.
Requires at least 8 Druid Points
Active Ability
Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 seconds.
Requires at least 8 Druid Points
Active Ability
Heals up to 5 injured allies within 30 yards of the target over 7 seconds. Healing starts high and declines over the duration.
Requires at least 8 Druid Points
Passive
Sunfire now applies its damage over time effect to all enemies within 8 yards.
Requires at least 8 Druid Points
Active Ability
Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 seconds. Damage will cancel the effect.
Mutually exlusive with Mighty Bash
Requires at least 20 Druid Points
Active Ability
Invokes the spirit of Ursoc to stun the target for 4 seconds. Usable in all shapeshift forms.
Mutually exlusive with Incapacitating Roar
Requires at least 20 Druid Points
Passive
For 4 sec after shifting into Bear Form, your health and armor are increased by 15/30%.
Requires at least 20 Druid Points
Passive
You gain 1/2/3% of a stat based on your current form.
No Form: Haste
Cat Form: Critical Strike
Bear Form: Versatility
Moonkin Form: Mastery
Requires at least 20 Druid Points
Passive
Rejuvenation's duration is increased by 3 seconds.
Requires at least 20 Druid Points
Active Ability
Roots the target and all enemies within 15 yards in place for 30 seconds. Damage may interrupt the effect. Usable in all shapeshift forms.
Mutually exlusive with Ursol's Vortex
Requires at least 20 Druid Points
Active Ability
Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms.
Mutually exlusive with Mass Entanglement
Requires at least 20 Druid Points
Passive
When you fall below 40% health, you cast Frenzied Regeneration, up to once every 120/90 seconds.
Requires at least 20 Druid Points
Passive
Cooldown of Stampeding Roar reduced by 60 seconds.
Requires at least 20 Druid Points
Active Ability
Instantly heals you for 30% of maximum health. Usable in all shapeshift forms.
Requires at least 20 Druid Points
Active Ability
Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 10 seconds.
Requires at least 20 Druid Points
Passive
When you shift into a form you haven't been in for 20 sec, abilities cost no Rage, Energy, Astral Power, or Mana for 4 seconds.
Requires at least 20 Druid Points
Active Ability
Abilities not associated with your chosen specialization are substantially empowered for 45 seconds.
Requires at least 20 Druid Points
Active Ability
1.5 min cooldownInstant
For 20 sec, all single-target healing and damage spells and abilities also heal a nearby friendly target based on the amount done, 20% for heals, 40% for damage spells.
Requires at least 20 Druid Points
No Points
30 Points Left
Active Ability
Heals the target over 15 seconds. When Lifebloom expires or is dispelled, the target is instantly healed.
May be active on one target at a time.
Active Ability
Grows a healing blossom at the target location, restoring a small amount of health to three injured allies within 10 yards every 2 seconds for 30 seconds. Limit 1.
Active Ability
Your next Regrowth, Rebirth, or Entangling Roots is instant, free, castable in all forms, and heals for an additional 100%.
Passive
Your healing over time from Lifebloom has a 4% chance to cause a Clearcasting state, making your next Regrowth cost no mana.
Passive
Lifebloom is now treated as 1/2 additional Restoration heal over time effect(s) for Mastery: Harmony.
Passive
Nature's Swiftness cooldown is reduced by 10/20 seconds.
Active Ability
The target's skin becomes as tough as Ironwood, reducing damage taken by 20% for 12 seconds.
Passive
Wild Growth heals 1 additional target.
Passive
Regrowth's initial heal has a 20/40% increased chance for a critical effect if the target is already affected by Regrowth.
Passive
Ironbark cooldown is reduced by 10/20 seconds.
Passive
Wild Growth's healing falls off 15/30% less over time.
Requires at least 8 Restoration Points
Active Ability
Heals all allies within 40 yards 8 seconds. Each heal heals the target for a small amount over 8 sec, stacking.
Healing increased by 100% when not in a raid.
Requires at least 8 Restoration Points
Passive
Heals you for 2/4% of your maximum health every 5 seconds. If you are at full health, an injured party or raid member will be healed instead.
Requires at least 8 Restoration Points
Active Ability
Heals a friendly target. Receives triple bonus from Mastery: Harmony.
Requires at least 8 Restoration Points
Passive
Swiftmend increases the healing of your next Regrowth or Rejuvenation by 200%, or your next Wild Growth by 75%.
Requires at least 8 Restoration Points
Passive
Reduces the cooldown of Tranquility by 30/60 seconds.
While channeling Tranquility, you take 20% reduced damage and are immune to knockbacks.
Requires at least 8 Restoration Points
Passive
When Rejuvenation heals a target below 60% health, it applies Cultivation to the target, healing them for a small amount over 6 seconds.
Requires at least 8 Restoration Points
Passive
Increases healing done by Tranquility and Wild Growth based on the current health of the target. Lower health targets are healed for more.
Requires at least 8 Restoration Points
Active Ability
Protects a friendly target for 30 seconds. Any damage taken will consume the ward and heal the target over 8 seconds.
Mutually exlusive with Abundance
Requires at least 8 Restoration Points
Passive
For each Rejuvenation you have active, Regrowth's cost is reduced by 6% and critical effect chance is increased by 6%.
Mutually exlusive with Cenarion Ward
Requires at least 8 Restoration Points
Passive
Ironbark increases healing from your heal over time effects by 10/20%.
Requires at least 8 Restoration Points
Passive
Each target healed by Efflorescence is healed for a small amount of additional healing over 6 seconds.
Mutually exlusive with Overgrowth
Requires at least 20 Restoration Points
Active Ability
Apply Lifebloom, Rejuvenation, Wild Growth, and Regrowth's heal over time effect to an ally.
Mutually exlusive with Spring Blossoms
Requires at least 20 Restoration Points
Passive
Regrowth heals for more over its duration, and its healing over time effect also applies to the target of your Lifebloom.
Requires at least 20 Restoration Points
Passive
Rejuvenation's duration is increased by 1 sec, and it heals for an additional amount when it is your only heal over time on the target.
Requires at least 20 Restoration Points
Passive
Swiftmend heals the target for over 9 seconds.
Requires at least 20 Restoration Points
Active Ability
45 sec cooldownInstant
Your heal over time effects on the target complete their healing 100% faster.
Mutually exlusive with Memory of the Mother Tree
Requires at least 20 Restoration Points
Passive
Wild Growth has a 40% chance to cause your next Rejuvenation or Regrowth to apply to 3 additional allies within 20 yards of the target.
Mutually exlusive with Invigorate
Requires at least 20 Restoration Points
Passive
You can apply Rejuvenation twice to the same target.
Rejuvenation's duration is increased by 2 seconds.
Requires at least 20 Restoration Points
Active Ability
Shapeshift into the Tree of Life, increasing healing done by 15%, increasing armor by 120%, and granting protection from Polymorph effects. Functionality of Rejuvenation, Wild Growth, Regrowth, and Entangling Roots is enhanced. Lasts 30 seconds.
You may shapeshift in and out of this form for its duration.
Mutually exlusive with Convoke the Spirits
Requires at least 20 Restoration Points
Active Ability
Call upon the Druidic ancestors for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 seconds.
You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form.
Mutually exlusive with Incarnation: Tree of Life
Requires at least 20 Restoration Points
Passive
If you cast Innervate on somebody else, you gain its effect at 50% effectiveness.
Passive: Mana regeneration increased by 5%.
Requires at least 20 Restoration Points
Active Ability
Command a swarm that heals or deals Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%.
Upon expiration, finds a new target, preferring to alternate between friend and foe up to 3 times.
Requires at least 20 Restoration Points
Passive
While your Lifebloom is on yourself, your periodic heals heal 20% faster.
While your Lifebloom is on an ally, your periodic heals on them have a 4% chance to cause it to bloom.
Mutually exlusive with The Dark Titan's Lesson
Requires at least 20 Restoration Points
Passive
You may Lifebloom two targets at once.
Mutually exlusive with Photosynthesis
Requires at least 20 Restoration Points
Passive
Your damage over time effects deal their damage in 25% less time, and your healing over time effects in 15% less time.
Requires at least 20 Restoration Points
Passive
Shifting out of Incarnation before it expires ends the effect and refunds a portion of its cooldown.
Convoke the Spirits has an increased chance to use an exceptional spell or ability.
Requires at least 20 Restoration Points
Passive
Every 3 casts of Swiftmend grants you Incarnation: Tree of Life for 9 seconds.
Requires at least 20 Restoration Points
Active Ability
Extends the duration of all of your heal over time effects on friendly targets within 60 yards by 8 sec, and increases the rate of your heal over time effects by 100% for 8 seconds.
Mutually exlusive with Verdant Infusion
Requires at least 20 Restoration Points
Passive
Swiftmend no longer consumes a heal over time effect, and extends the duration of your heal over time effects on the target by 8 seconds.
Mutually exlusive with Flourish
Requires at least 20 Restoration Points
Passive
Rejuvenation healing has a 2% chance to create a new Rejuvenation on a nearby target.
Requires at least 20 Restoration Points
All maximum level Druids will have access to these abilities.
They are earned through leveling and do not require you to spend talent points to have them.
Passive
Your Travel Form increases your swim speed by 100% and allows you to breathe underwater.
Active Ability
Your skin becomes as tough as bark, reducing all damage you take by 20% and preventing damage from delaying your spellcasts. Lasts 8 seconds.
Usable while stunned, frozen, incapacitated, feared, or asleep, and in all shapeshift forms.
Active Ability
Shapeshift into Bear Form, increasing armor by 220% and Stamina by 25%, granting protection from Polymorph effects, and increasing threat generation.
The act of shapeshifting frees you from movement impairing effects.
Active Ability
Shapeshift into Cat Form, increasing auto-attack damage by 40%, movement speed by 30%, granting protection from Polymorph effects, and reducing falling damage.
The act of shapeshifting frees you from movement impairing effects.
Active Ability
Shift into Cat Form and increase your movement speed by 60% while in Cat Form for 10 seconds.
Active Ability
Roots the target in place for 30 seconds. Damage may cancel the effect.
Active Ability
Requires Cat Form
Finishing move that causes Physical damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%.
Passive
Your Travel Form allows you to fly and increases your movement speed by 150%.
Active Ability
Requires Bear Form
Taunts the target to attack you.
Active Ability
Increases the target's speed and critical strike chance by 3% and reduces their magic damage taken by 3% for 60 minutes.
If the target is in your party or raid, all party and raid members will be affected.
Active Ability
A quick beam of lunar light burns the enemy for a small amount of Arcane damage and then additional Arcane damage over 16 seconds.
Active Ability
Shift into Cat Form and enter stealth.
Active Ability
Returns the spirit to the body, restoring a dead target to life with 100% health and at least 20% mana. Castable in combat.
Active Ability
Heals a friendly target and deals additional healing over 12 seconds.
Active Ability
Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Not castable in combat.
Active Ability
Requires Cat Form
Shred the target, causing Physical damage to the target.
Awards 1 combo point.
Active Ability
Teleport to the Moonglade.
Casting Teleport: Moonglade while in Moonglade will return you back to near your departure point.
Active Ability
Shapeshift into a travel form appropriate to your current location, increasing movement speed on land, in water, or in the air, and granting protection from Polymorph effects.
The act of shapeshifting frees you from movement impairing effects.
Active Ability
Hurl a ball of energy at the target, dealing Nature damage.
Selecting Restoration specialization will also grant you this ability.
Active Ability
Cures harmful effects on the friendly target, removing all Magic effects.