Balance
Feral
Guardian
Restoration

No Points

Druid

31 Points Left

Rake

Active Ability

Requires Cat Form

Rake the target for Bleed damage and additional Bleed damage over 15 seconds.

Awards 1 combo point.

Frenzied Regeneration

Active Ability

Requires Bear Form

Heals you for 20% health over 3 seconds.

Granted by selecting Guardian specialization

Rejuvenation

Active Ability

Heals the target over 12 seconds.

Starfire

Active Ability

Call down a burst of energy, causing Arcane damage to the target, and a small amount of Arcane damage to all other enemies within 8 yards.

Thrash

Active Ability

Requires Bear Form, Cat Form

Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form.

Granted by selecting Guardian specialization

0/2

Improved Barkskin

Passive

Barkskin duration increased by 2/4 seconds.

Swiftmend

Active Ability

Consumes a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for a large amount.

Starsurge

Active Ability

Launch a surge of stellar energies at the target, dealing Astral damage, and empowering the damage bonus of any active Eclipse for its duration.

Rip

Active Ability

Requires Cat Form

Finishing move that causes Bleed damage over time. Lasts longer per combo point.

Swipe

Active Ability

Requires Bear Form, Cat Form

Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form.

Improved Frenzied Regeneration [NNF]

Passive

Frenzied Regeneration and Barkskin increase all healing received by 20%.

Remove Corruption

Active Ability

Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.

ShapeshiftMoonkin Form

Active Ability

Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects.

The act of shapeshifting frees you from movement impairing effects.

Maim

Active Ability

Requires Cat Form

Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point.

0/3

Increased Armor and Physical Damage [NNF]

Passive

Armor and Physical damage dealt increased by 2/4/6%.

Ironfur

Active Ability

Requires Bear Form

Increases armor for 7 seconds.

0/3

Increased Healing and Magic Damage [NNF]

Passive

Healing and Magic damage dealt increased by 2/4/6%.

Hibernate

Active Ability

Forces the enemy target to sleep for up to 40 seconds. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

0/2

Feline Swiftness

Passive

Movement speed increased by 8/15%.

Requires at least 8 Druid Points

Skull Bash

Active Ability

Requires Bear Form, Cat Form

You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 4 seconds.

Requires at least 8 Druid Points

0/2

Thick Hide

Passive

Reduces all damage taken by 3/6%.

Requires at least 8 Druid Points

Wild Charge

Active Ability

Grants a movement ability that varies by shapeshift form.

Mutually exlusive with Tiger Dash

Requires at least 8 Druid Points

Tiger Dash

Active Ability

Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 seconds.

Mutually exlusive with Wild Charge

Requires at least 8 Druid Points

0/2

Increased Healing & Healing Taken [NNF]

Passive

Healing done and healing taken increased by 3/6%.

Requires at least 8 Druid Points

Cyclone

Active Ability

Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 seconds. Only one target can be affected by your Cyclone at a time.

Requires at least 8 Druid Points

0/2

Astral Influence

Passive

Increases the range of all your abilities by 1/3 yards.

Requires at least 8 Druid Points

Tireless Pursuit

Passive

For 2 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed.

Requires at least 8 Druid Points

Soothe

Active Ability

Soothes the target, dispelling all Enrage effects.

Requires at least 8 Druid Points

Sunfire

Active Ability

A quick beam of solar light burns the enemy for a small amount of Nature damage and then an additional Nature damage over 12 seconds.

Requires at least 8 Druid Points

Typhoon

Active Ability

Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and dazing them for 6 seconds. Usable in all shapeshift forms.

Requires at least 8 Druid Points

Primal Fury

Passive

When you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect.

Requires at least 8 Druid Points

Ursoc's Endurance [NNF]

Passive

When you use Barkskin or Survival Instincts, absorb a small amount of damage over 8 seconds.

Requires at least 8 Druid Points

Stampeding Roar

Active Ability

Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 seconds.

Requires at least 8 Druid Points

Wild Growth

Active Ability

Heals up to 5 injured allies within 30 yards of the target over 7 seconds. Healing starts high and declines over the duration.

Requires at least 8 Druid Points

Improved Sunfire [NNF]

Passive

Sunfire now applies its damage over time effect to all enemies within 8 yards.

Requires at least 8 Druid Points

Incapacitating Roar

Active Ability

Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 seconds. Damage will cancel the effect.

Mutually exlusive with Mighty Bash

Requires at least 20 Druid Points

Mighty Bash

Active Ability

Invokes the spirit of Ursoc to stun the target for 4 seconds. Usable in all shapeshift forms.

Mutually exlusive with Incapacitating Roar

Requires at least 20 Druid Points

0/2

Ursine Vigor

Passive

For 4 sec after shifting into Bear Form, your health and armor are increased by 15/30%.

Requires at least 20 Druid Points

0/3

Lycara's Teachings [NNF]

Passive

You gain 1/2/3% of a stat based on your current form.

No Form: Haste
Cat Form: Critical Strike
Bear Form: Versatility
Moonkin Form: Mastery

Requires at least 20 Druid Points

Improved Rejuvenation [NNF]

Passive

Rejuvenation's duration is increased by 3 seconds.

Requires at least 20 Druid Points

Mass Entanglement

Active Ability

Roots the target and all enemies within 15 yards in place for 30 seconds. Damage may interrupt the effect. Usable in all shapeshift forms.

Mutually exlusive with Ursol's Vortex

Requires at least 20 Druid Points

Ursol's Vortex

Active Ability

Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms.

Mutually exlusive with Mass Entanglement

Requires at least 20 Druid Points

0/2

Well-Honed Instincts

Passive

When you fall below 40% health, you cast Frenzied Regeneration, up to once every 120/90 seconds.

Requires at least 20 Druid Points

Improved Stampeding Roar [NNF]

Passive

Cooldown of Stampeding Roar reduced by 60 seconds.

Requires at least 20 Druid Points

Renewal

Active Ability

Instantly heals you for 30% of maximum health. Usable in all shapeshift forms.

Requires at least 20 Druid Points

Innervate

Active Ability

Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 10 seconds.

Requires at least 20 Druid Points

Furor

Passive

When you shift into a form you haven't been in for 20 sec, abilities cost no Rage, Energy, Astral Power, or Mana for 4 seconds.

Requires at least 20 Druid Points

Heart of the Wild

Active Ability

Abilities not associated with your chosen specialization are substantially empowered for 45 seconds.

Requires at least 20 Druid Points

Nature's Vigil

Active Ability

1.5 min cooldownInstant

For 20 sec, all single-target healing and damage spells and abilities also heal a nearby friendly target based on the amount done, 20% for heals, 40% for damage spells.

Requires at least 20 Druid Points

No Points

Guardian

30 Points Left

Maul

Active Ability

Requires Bear Form

Maul the target for Physical damage.

Gore

Passive

Thrash, Swipe, Moonfire, and Maul have a 15% chance to reset the cooldown on Mangle, and to cause it to generate an additional 4 Rage.

Survival Instincts

Active Ability

Reduces all damage you take by 50% for 6 seconds.

Brambles

Passive

Sharp brambles protect you, absorbing and reflecting damage from each attack.

While Barkskin is active, the brambles also deal Nature damage to all nearby enemies every 1 seconds.

Mutually exlusive with Bristling Fur

Bristling Fur

Active Ability

Bristle your fur, causing you to generate Rage based on damage taken for 8 seconds.

Mutually exlusive with Brambles

Ursine Adept [NNF]

Passive

Bear Form gives an additional 20% stamina.

Moonfire, Soothe, Remove Corruption, and Rebirth are usable in Bear Form.

Improved Survival Instincts

Passive

Survival Instincts now has 2 charges.

Improved Mangle

Passive

Mangle deals 20% additional damage against bleeding targets.

Innate Resolve

Passive

Regrowth and Frenzied Regeneration healing is increased by 12% on yourself.

Infected Wounds

Passive

Mangle and Maul cause an Infected Wound in the target, reducing their movement speed by 50% for 12 seconds.

Berserk: Ravage

Active Ability

Go berserk for 15 sec, reducing the cooldowns of Mangle, Thrash, and Growl by 100%.

Combines with other Berserk abilities, granting all known Berserk effects while active.

Ursoc's Endurance

Passive

Increases the duration of Barkskin and Ironfur by 1 second.

Gory Fur

Passive

Mangle has a 15% chance to reduce the Rage cost of your next Ironfur by 25%.

0/2

Pawsitive Outlook

Passive

Thrash has a 10/20% chance to trigger an additional Thrash.

Requires at least 8 Guardian Points

0/2

Scintillating Moonlight

Passive

Moonfire reduces damage dealt to you by 2/4%.

Requires at least 8 Guardian Points

Tooth and Claw

Passive

Autoattacks have a 20% chance to empower your next Maul, stacking up to 2 times.

Empowered Maul deals 40% increased damage and reduces the target's damage to you by 15% for 6 seconds.

Requires at least 8 Guardian Points

0/2

Layered Mane

Passive

Ironfur has a 5/10% chance to grant two applications.

Requires at least 8 Guardian Points

Earthwarden

Passive

When you deal direct damage with Thrash, you gain a charge of Earthwarden, reducing the damage of the next auto attack you take by 30%. Earthwarden may have up to 3 charges.

Requires at least 8 Guardian Points

Twin Moonfire

Passive

Moonfire deals 20% increased damage and also hits another nearby enemy within 15 yds of the target.

Requires at least 8 Guardian Points

Galactic Guardian

Passive

Your damage has a 5% chance to trigger a free automatic Moonfire on that target.

When this occurs, the next Moonfire you cast generates 8 Rage, and deals 300% increased direct damage.

Requires at least 8 Guardian Points

0/2

Vulnerable Flesh

Passive

Maul has an additional 15/30% chance to critically strike.

Requires at least 8 Guardian Points

0/2

Vicious Cycle

Passive

Mangle increases the damage of your next Maul, and Maul increases the damage of your next Mangle by 10/15%. Stacks up to 3 times.

Requires at least 8 Guardian Points

Reinforced Fur

Passive

Ironfur increases armor by an additional 4% and Barkskin reduces damage by an additional 5%.

Requires at least 8 Guardian Points

Berserk: Persistence

Active Ability

Go berserk for 15 sec, reducing the cooldown of Frenzied Regeneration by 100% and the cost of Ironfur by 50%.

Combines with other Berserk abilities, granting all known Berserk effects while active.

Requires at least 8 Guardian Points

0/2

Fury of Nature

Passive

While in Bear From, you deal 10/20% increased Arcane damage.

Requires at least 8 Guardian Points

0/2

Front of the Pack

Passive

Increases your movement speed by 5/10%.

Stampeding Roar's radius and duration are increased by 15/30%.

Requires at least 8 Guardian Points

Berserk: Unchecked Aggression

Active Ability

Go berserk for 15 sec, increasing haste by 15%, and reducing the rage cost of Maul by 10.

Combines with other Berserk abilities, granting all known Berserk effects while active.

Requires at least 8 Guardian Points

Dream of Cenarius

Passive

When you take non-periodic damage, you have a chance equal to your critical strike to cause your next Regrowth to be instant, free, and castable in all forms. Cannot occur more than once every 20 seconds.

Mutually exlusive with Ursoc's Fury

Requires at least 20 Guardian Points

Ursoc's Fury

Passive

Maul and Thrash grants you an absorb shield for 75% of all damage they deal.

Mutually exlusive with Dream of Cenarius

Requires at least 20 Guardian Points

Elune's Favored

Passive

While in Bear From, you deal 30% increased Arcane damage, and are healed for 30% of all Arcane damage done.

Requires at least 20 Guardian Points

Circle of Life and Death

Passive

Your damage over time effects deal their damage in 25% less time, and your healing over time effects in 15% less time.

Requires at least 20 Guardian Points

Guardian of Elune

Passive

Mangle increases the duration of your next Ironfur by 2 sec, or the healing of your next Frenzied Regeneration by 20%.

Mutually exlusive with After the Wildfire

Requires at least 20 Guardian Points

After the Wildfire

Passive

Each time you spend 200 Rage, you heal nearby allies for 3% of your maximum health.

Mutually exlusive with Guardian of Elune

Requires at least 20 Guardian Points

Reinvigoration

Passive

Frenzied Regeneration's cooldown is reduced by 10%.

Requires at least 20 Guardian Points

Pulverize

Active Ability

Requires Bear Form

A devastating blow that consumes 2 stacks of your Thrash on the target to deal Physical damage and reduce the damage they deal to you by 35% for 10 seconds.

Requires at least 20 Guardian Points

Convoke the Spirits

Active Ability

Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 seconds.

You will cast Mangle Ironfur, Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form.

Mutually exlusive with Incarnation: Guardian of Ursoc

Requires at least 20 Guardian Points

ShapeshiftIncarnation: Guardian of Ursoc

Active Ability

An improved Bear Form that grants all of your known Berserk effects, causes Mangle to hit up to 3 targets, and increases maximum health by 30%.

Lasts 30 seconds. You may freely shapeshift in and out of this improved Bear Form for its duration.

Mutually exlusive with Convoke the Spirits

Requires at least 20 Guardian Points

Blood Frenzy

Passive

Thrash also generates 2 Rage each time it deals damage.

Mutually exlusive with Soul of the Forest

Requires at least 20 Guardian Points

Soul of the Forest

Passive

Mangle generates 5 more Rage and deals 25% more damage.

Mutually exlusive with Blood Frenzy

Requires at least 20 Guardian Points

Survival of the Fittest

Passive

Reduces the cooldowns of Barkskin and Survival Instincts by 33%.

Requires at least 20 Guardian Points

Untamed Savagery

Passive

Increases the damage and radius of Thrash by 25%.

Mutually exlusive with Rend and Tear

Requires at least 20 Guardian Points

Rend and Tear

Passive

Each stack of Thrash reduces the target's damage to you by 2% and increases your damage to them by 2%.

Mutually exlusive with Untamed Savagery

Requires at least 20 Guardian Points

Improved Incarnation and Convoke [NNF]

Passive

Shifting out of Incarnation before it expires ends the effect and refunds a portion of its cooldown.

Convoke the Spirits has an increased chance to use an exceptional spell or ability.

Requires at least 20 Guardian Points

Rage of the Sleeper

Active Ability

Unleashes the rage of Ursoc for 10 sec, preventing 25% of all damage you take and reflecting Nature damage back at your attackers.

While active, you are immune to loss of control effects.

Requires at least 20 Guardian Points

Baseline Abilities

All maximum level Druids will have access to these abilities.

They are earned through leveling and do not require you to spend talent points to have them.

Aquatic Form

Passive

Your Travel Form increases your swim speed by 100% and allows you to breathe underwater.

Barkskin

Active Ability

Your skin becomes as tough as bark, reducing all damage you take by 20% and preventing damage from delaying your spellcasts. Lasts 8 seconds.

Usable while stunned, frozen, incapacitated, feared, or asleep, and in all shapeshift forms.

ShapeshiftBear Form

Active Ability

Shapeshift into Bear Form, increasing armor by 220% and Stamina by 25%, granting protection from Polymorph effects, and increasing threat generation.

The act of shapeshifting frees you from movement impairing effects.

ShapeshiftCat Form

Active Ability

Shapeshift into Cat Form, increasing auto-attack damage by 40%, movement speed by 30%, granting protection from Polymorph effects, and reducing falling damage.

The act of shapeshifting frees you from movement impairing effects.

Dash

Active Ability

Shift into Cat Form and increase your movement speed by 60% while in Cat Form for 10 seconds.

Entangling Roots

Active Ability

Roots the target in place for 30 seconds. Damage may cancel the effect.

Ferocious Bite

Active Ability

Requires Cat Form

Finishing move that causes Physical damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%.

Flight Form

Passive

Your Travel Form allows you to fly and increases your movement speed by 150%.

Growl

Active Ability

Requires Bear Form

Taunts the target to attack you.

Mark of the Wild

Active Ability

Increases the target's speed and critical strike chance by 3% and reduces their magic damage taken by 3% for 60 minutes.

If the target is in your party or raid, all party and raid members will be affected.

Moonfire

Active Ability

A quick beam of lunar light burns the enemy for a small amount of Arcane damage and then additional Arcane damage over 16 seconds.

Prowl

Active Ability

Shift into Cat Form and enter stealth.

Rebirth

Active Ability

Returns the spirit to the body, restoring a dead target to life with 100% health and at least 20% mana. Castable in combat.

Regrowth

Active Ability

Heals a friendly target and deals additional healing over 12 seconds.

Revive

Active Ability

Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Not castable in combat.

Shred

Active Ability

Requires Cat Form

Shred the target, causing Physical damage to the target.

Awards 1 combo point.

Teleport: Moonglade

Active Ability

Teleport to the Moonglade.

Casting Teleport: Moonglade while in Moonglade will return you back to near your departure point.

ShapeshiftTravel Form

Active Ability

Shapeshift into a travel form appropriate to your current location, increasing movement speed on land, in water, or in the air, and granting protection from Polymorph effects.

The act of shapeshifting frees you from movement impairing effects.

Wrath

Active Ability

Hurl a ball of energy at the target, dealing Nature damage.

Guardian Specialization

Mangle is missing from Blizzard's preview post, but selecting Guardian specialization will likely still grant you this ability.

Mangle

Active Ability

Requires Bear Form

Mangle the target for Physical damage.

Generates 10 Rage.

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