No Points
31 Points Left
Active Ability
Requires Cat Form
Rake the target for Bleed damage and additional Bleed damage over 15 seconds.
Awards 1 combo point.
Active Ability
Requires Bear Form
Heals you for 20% health over 3 seconds.
Granted by selecting Guardian specialization
Active Ability
Heals the target over 12 seconds.
Active Ability
Call down a burst of energy, causing Arcane damage to the target, and a small amount of Arcane damage to all other enemies within 8 yards.
Active Ability
Requires Bear Form, Cat Form
Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form.
Granted by selecting Guardian specialization
Passive
Barkskin duration increased by 2/4 seconds.
Active Ability
Consumes a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for a large amount.
Active Ability
Launch a surge of stellar energies at the target, dealing Astral damage, and empowering the damage bonus of any active Eclipse for its duration.
Active Ability
Requires Cat Form
Finishing move that causes Bleed damage over time. Lasts longer per combo point.
Active Ability
Requires Bear Form, Cat Form
Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form.
Passive
Frenzied Regeneration and Barkskin increase all healing received by 20%.
Active Ability
Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Active Ability
Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects.
The act of shapeshifting frees you from movement impairing effects.
Active Ability
Requires Cat Form
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point.
Passive
Armor and Physical damage dealt increased by 2/4/6%.
Active Ability
Requires Bear Form
Increases armor for 7 seconds.
Passive
Healing and Magic damage dealt increased by 2/4/6%.
Active Ability
Forces the enemy target to sleep for up to 40 seconds. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Passive
Movement speed increased by 8/15%.
Requires at least 8 Druid Points
Active Ability
Requires Bear Form, Cat Form
You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 4 seconds.
Requires at least 8 Druid Points
Passive
Reduces all damage taken by 3/6%.
Requires at least 8 Druid Points
Active Ability
Grants a movement ability that varies by shapeshift form.
Mutually exlusive with Tiger Dash
Requires at least 8 Druid Points
Active Ability
Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 seconds.
Mutually exlusive with Wild Charge
Requires at least 8 Druid Points
Passive
Healing done and healing taken increased by 3/6%.
Requires at least 8 Druid Points
Active Ability
Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 seconds. Only one target can be affected by your Cyclone at a time.
Requires at least 8 Druid Points
Passive
Increases the range of all your abilities by 1/3 yards.
Requires at least 8 Druid Points
Passive
For 2 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed.
Requires at least 8 Druid Points
Active Ability
Soothes the target, dispelling all Enrage effects.
Requires at least 8 Druid Points
Active Ability
A quick beam of solar light burns the enemy for a small amount of Nature damage and then an additional Nature damage over 12 seconds.
Requires at least 8 Druid Points
Active Ability
Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and dazing them for 6 seconds. Usable in all shapeshift forms.
Requires at least 8 Druid Points
Passive
When you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect.
Requires at least 8 Druid Points
Passive
When you use Barkskin or Survival Instincts, absorb a small amount of damage over 8 seconds.
Requires at least 8 Druid Points
Active Ability
Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 seconds.
Requires at least 8 Druid Points
Active Ability
Heals up to 5 injured allies within 30 yards of the target over 7 seconds. Healing starts high and declines over the duration.
Requires at least 8 Druid Points
Passive
Sunfire now applies its damage over time effect to all enemies within 8 yards.
Requires at least 8 Druid Points
Active Ability
Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 seconds. Damage will cancel the effect.
Mutually exlusive with Mighty Bash
Requires at least 20 Druid Points
Active Ability
Invokes the spirit of Ursoc to stun the target for 4 seconds. Usable in all shapeshift forms.
Mutually exlusive with Incapacitating Roar
Requires at least 20 Druid Points
Passive
For 4 sec after shifting into Bear Form, your health and armor are increased by 15/30%.
Requires at least 20 Druid Points
Passive
You gain 1/2/3% of a stat based on your current form.
No Form: Haste
Cat Form: Critical Strike
Bear Form: Versatility
Moonkin Form: Mastery
Requires at least 20 Druid Points
Passive
Rejuvenation's duration is increased by 3 seconds.
Requires at least 20 Druid Points
Active Ability
Roots the target and all enemies within 15 yards in place for 30 seconds. Damage may interrupt the effect. Usable in all shapeshift forms.
Mutually exlusive with Ursol's Vortex
Requires at least 20 Druid Points
Active Ability
Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms.
Mutually exlusive with Mass Entanglement
Requires at least 20 Druid Points
Passive
When you fall below 40% health, you cast Frenzied Regeneration, up to once every 120/90 seconds.
Requires at least 20 Druid Points
Passive
Cooldown of Stampeding Roar reduced by 60 seconds.
Requires at least 20 Druid Points
Active Ability
Instantly heals you for 30% of maximum health. Usable in all shapeshift forms.
Requires at least 20 Druid Points
Active Ability
Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 10 seconds.
Requires at least 20 Druid Points
Passive
When you shift into a form you haven't been in for 20 sec, abilities cost no Rage, Energy, Astral Power, or Mana for 4 seconds.
Requires at least 20 Druid Points
Active Ability
Abilities not associated with your chosen specialization are substantially empowered for 45 seconds.
Requires at least 20 Druid Points
Active Ability
1.5 min cooldownInstant
For 20 sec, all single-target healing and damage spells and abilities also heal a nearby friendly target based on the amount done, 20% for heals, 40% for damage spells.
Requires at least 20 Druid Points
No Points
30 Points Left
Active Ability
Requires Bear Form
Maul the target for Physical damage.
Passive
Thrash, Swipe, Moonfire, and Maul have a 15% chance to reset the cooldown on Mangle, and to cause it to generate an additional 4 Rage.
Active Ability
Reduces all damage you take by 50% for 6 seconds.
Passive
Sharp brambles protect you, absorbing and reflecting damage from each attack.
While Barkskin is active, the brambles also deal Nature damage to all nearby enemies every 1 seconds.
Mutually exlusive with Bristling Fur
Active Ability
Bristle your fur, causing you to generate Rage based on damage taken for 8 seconds.
Mutually exlusive with Brambles
Passive
Bear Form gives an additional 20% stamina.
Moonfire, Soothe, Remove Corruption, and Rebirth are usable in Bear Form.
Passive
Survival Instincts now has 2 charges.
Passive
Mangle deals 20% additional damage against bleeding targets.
Passive
Regrowth and Frenzied Regeneration healing is increased by 12% on yourself.
Passive
Mangle and Maul cause an Infected Wound in the target, reducing their movement speed by 50% for 12 seconds.
Active Ability
Go berserk for 15 sec, reducing the cooldowns of Mangle, Thrash, and Growl by 100%.
Combines with other Berserk abilities, granting all known Berserk effects while active.
Passive
Increases the duration of Barkskin and Ironfur by 1 second.
Passive
Mangle has a 15% chance to reduce the Rage cost of your next Ironfur by 25%.
Passive
Thrash has a 10/20% chance to trigger an additional Thrash.
Requires at least 8 Guardian Points
Passive
Moonfire reduces damage dealt to you by 2/4%.
Requires at least 8 Guardian Points
Passive
Autoattacks have a 20% chance to empower your next Maul, stacking up to 2 times.
Empowered Maul deals 40% increased damage and reduces the target's damage to you by 15% for 6 seconds.
Requires at least 8 Guardian Points
Passive
Ironfur has a 5/10% chance to grant two applications.
Requires at least 8 Guardian Points
Passive
When you deal direct damage with Thrash, you gain a charge of Earthwarden, reducing the damage of the next auto attack you take by 30%. Earthwarden may have up to 3 charges.
Requires at least 8 Guardian Points
Passive
Moonfire deals 20% increased damage and also hits another nearby enemy within 15 yds of the target.
Requires at least 8 Guardian Points
Passive
Your damage has a 5% chance to trigger a free automatic Moonfire on that target.
When this occurs, the next Moonfire you cast generates 8 Rage, and deals 300% increased direct damage.
Requires at least 8 Guardian Points
Passive
Maul has an additional 15/30% chance to critically strike.
Requires at least 8 Guardian Points
Passive
Mangle increases the damage of your next Maul, and Maul increases the damage of your next Mangle by 10/15%. Stacks up to 3 times.
Requires at least 8 Guardian Points
Passive
Ironfur increases armor by an additional 4% and Barkskin reduces damage by an additional 5%.
Requires at least 8 Guardian Points
Active Ability
Go berserk for 15 sec, reducing the cooldown of Frenzied Regeneration by 100% and the cost of Ironfur by 50%.
Combines with other Berserk abilities, granting all known Berserk effects while active.
Requires at least 8 Guardian Points
Passive
While in Bear From, you deal 10/20% increased Arcane damage.
Requires at least 8 Guardian Points
Passive
Increases your movement speed by 5/10%.
Stampeding Roar's radius and duration are increased by 15/30%.
Requires at least 8 Guardian Points
Active Ability
Go berserk for 15 sec, increasing haste by 15%, and reducing the rage cost of Maul by 10.
Combines with other Berserk abilities, granting all known Berserk effects while active.
Requires at least 8 Guardian Points
Passive
When you take non-periodic damage, you have a chance equal to your critical strike to cause your next Regrowth to be instant, free, and castable in all forms. Cannot occur more than once every 20 seconds.
Mutually exlusive with Ursoc's Fury
Requires at least 20 Guardian Points
Passive
Maul and Thrash grants you an absorb shield for 75% of all damage they deal.
Mutually exlusive with Dream of Cenarius
Requires at least 20 Guardian Points
Passive
While in Bear From, you deal 30% increased Arcane damage, and are healed for 30% of all Arcane damage done.
Requires at least 20 Guardian Points
Passive
Your damage over time effects deal their damage in 25% less time, and your healing over time effects in 15% less time.
Requires at least 20 Guardian Points
Passive
Mangle increases the duration of your next Ironfur by 2 sec, or the healing of your next Frenzied Regeneration by 20%.
Mutually exlusive with After the Wildfire
Requires at least 20 Guardian Points
Passive
Each time you spend 200 Rage, you heal nearby allies for 3% of your maximum health.
Mutually exlusive with Guardian of Elune
Requires at least 20 Guardian Points
Passive
Frenzied Regeneration's cooldown is reduced by 10%.
Requires at least 20 Guardian Points
Active Ability
Requires Bear Form
A devastating blow that consumes 2 stacks of your Thrash on the target to deal Physical damage and reduce the damage they deal to you by 35% for 10 seconds.
Requires at least 20 Guardian Points
Active Ability
Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 seconds.
You will cast Mangle Ironfur, Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form.
Mutually exlusive with Incarnation: Guardian of Ursoc
Requires at least 20 Guardian Points
Active Ability
An improved Bear Form that grants all of your known Berserk effects, causes Mangle to hit up to 3 targets, and increases maximum health by 30%.
Lasts 30 seconds. You may freely shapeshift in and out of this improved Bear Form for its duration.
Mutually exlusive with Convoke the Spirits
Requires at least 20 Guardian Points
Passive
Thrash also generates 2 Rage each time it deals damage.
Mutually exlusive with Soul of the Forest
Requires at least 20 Guardian Points
Passive
Mangle generates 5 more Rage and deals 25% more damage.
Mutually exlusive with Blood Frenzy
Requires at least 20 Guardian Points
Passive
Reduces the cooldowns of Barkskin and Survival Instincts by 33%.
Requires at least 20 Guardian Points
Passive
Increases the damage and radius of Thrash by 25%.
Mutually exlusive with Rend and Tear
Requires at least 20 Guardian Points
Passive
Each stack of Thrash reduces the target's damage to you by 2% and increases your damage to them by 2%.
Mutually exlusive with Untamed Savagery
Requires at least 20 Guardian Points
Passive
Shifting out of Incarnation before it expires ends the effect and refunds a portion of its cooldown.
Convoke the Spirits has an increased chance to use an exceptional spell or ability.
Requires at least 20 Guardian Points
Active Ability
Unleashes the rage of Ursoc for 10 sec, preventing 25% of all damage you take and reflecting Nature damage back at your attackers.
While active, you are immune to loss of control effects.
Requires at least 20 Guardian Points
All maximum level Druids will have access to these abilities.
They are earned through leveling and do not require you to spend talent points to have them.
Passive
Your Travel Form increases your swim speed by 100% and allows you to breathe underwater.
Active Ability
Your skin becomes as tough as bark, reducing all damage you take by 20% and preventing damage from delaying your spellcasts. Lasts 8 seconds.
Usable while stunned, frozen, incapacitated, feared, or asleep, and in all shapeshift forms.
Active Ability
Shapeshift into Bear Form, increasing armor by 220% and Stamina by 25%, granting protection from Polymorph effects, and increasing threat generation.
The act of shapeshifting frees you from movement impairing effects.
Active Ability
Shapeshift into Cat Form, increasing auto-attack damage by 40%, movement speed by 30%, granting protection from Polymorph effects, and reducing falling damage.
The act of shapeshifting frees you from movement impairing effects.
Active Ability
Shift into Cat Form and increase your movement speed by 60% while in Cat Form for 10 seconds.
Active Ability
Roots the target in place for 30 seconds. Damage may cancel the effect.
Active Ability
Requires Cat Form
Finishing move that causes Physical damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%.
Passive
Your Travel Form allows you to fly and increases your movement speed by 150%.
Active Ability
Requires Bear Form
Taunts the target to attack you.
Active Ability
Increases the target's speed and critical strike chance by 3% and reduces their magic damage taken by 3% for 60 minutes.
If the target is in your party or raid, all party and raid members will be affected.
Active Ability
A quick beam of lunar light burns the enemy for a small amount of Arcane damage and then additional Arcane damage over 16 seconds.
Active Ability
Shift into Cat Form and enter stealth.
Active Ability
Returns the spirit to the body, restoring a dead target to life with 100% health and at least 20% mana. Castable in combat.
Active Ability
Heals a friendly target and deals additional healing over 12 seconds.
Active Ability
Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Not castable in combat.
Active Ability
Requires Cat Form
Shred the target, causing Physical damage to the target.
Awards 1 combo point.
Active Ability
Teleport to the Moonglade.
Casting Teleport: Moonglade while in Moonglade will return you back to near your departure point.
Active Ability
Shapeshift into a travel form appropriate to your current location, increasing movement speed on land, in water, or in the air, and granting protection from Polymorph effects.
The act of shapeshifting frees you from movement impairing effects.
Active Ability
Hurl a ball of energy at the target, dealing Nature damage.
Mangle is missing from Blizzard's preview post, but selecting Guardian specialization will likely still grant you this ability.
Active Ability
Requires Bear Form
Mangle the target for Physical damage.
Generates 10 Rage.